Founder Playbook
Distribution
“The initial exploration for deals like that usually start a year before, at least. It starts with high-level concepting. I carry a lot of the outward BD — I attend conferences, I speak from stage. The mobile space is a relatively small industry so we also know each other.”
Gaming cross-brand collabs start a year before launch — concepting is CEO-to-CEO, not agency-to-agency
The Brawl Stars x Subway Surfers collaboration was the result of a year of exploration, starting with Nørvig personally pitching high-level concepts at industry conferences. The gaming industry runs on CEO-to-CEO relationships at conferences — creative agencies and middlemen are not in the loop at the concepting stage. This also suggests that for app developers, conference attendance is not networking overhead — it is product development.
M
Mathias Gredal Nørvig
Sybo / Subway Surfers4.5B lifetime downloads, 150M MAU, most downloaded mobile game of all time
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What Subscription Apps Can Learn: Monetization From Gaming· 32:14