
Lagos Life Game Hub
Unofficial Lagos Life game guide: tips, jobs & how to play
What is Lagos Life Game Hub?
Lagos Life Game Hub (lagoslife.games) is a free, unofficial English fan guide for the life-simulation game Lagos Life. It collects beginner tips, job and salary guides and step-by-step how-to-play walkthroughs, plus free Lagos Life salary & rent calculators at https://lagoslife.games/tools. Unofficial fan guide, not affiliated with the developer or publisher; all game names and trademarks belong to their owners. The official game is the web version at lagoslife.app.
Ready to launch?
Submit your product and get discovered by builders and creators worldwide.
Launch NowFounderPlaybooks.
What other founders did to grow.
2722 dispatches from hundreds of founders, pulled from the week's best podcasts.
That was one of the biggest single-step functions in our revenue growth in our history was the day we launched subscriptions — it was also our first unlimited all-you-can-eat offering.
Launching Subscriptions Was Burner's Biggest Single Revenue Step-Function
Burner started with a credit system but pivoted to subscriptions when the capability launched, pairing it with MMS support — a feature no competitor (including Google Voice) had yet. The combination of a new business model and a genuine product differentiator created the biggest single revenue jump in the company's history.
The first version took around a week or two it was a web app that kind of just had the core features... it broke many times during the event but we were able to validate the core idea... after we validated with the web app we threw out the first version and that's because I honestly believe that consumer app is basically a craft
Ship a throwaway web validation harness, then rebuild native from scratch
Even if you're building a mobile app, write a scrappy web version in 1-2 weeks and tie it to one real upcoming event (a friend's Halloween party for Once). Let it break in production — the point is to prove the experience works with real strangers, not to ship the actual product. After that one event validates the mechanic, delete the entire web codebase and rebuild on the right platform from a clean slate. Don't let validation code contaminate v1.
There's a play for whatever you're stuck on.
Read all 2722 playbooks